Elder brother's garrison

Page 100



Page 100

However, even with its simple characters, this game remains incredibly popular because of its extensive character skill trees. Furthermore, skills can be chained together to create special effects. If you want to try a new strategy each game, there are hundreds of possible combinations, ensuring that the sense of novelty will not fade away in a short time despite the limited number of characters.

This game is incredibly popular, attracting many players who have studied it extensively. Through their research, the game's character skills have been categorized into three main types: offensive, defensive, and control. From these three skill types, thousands of different playstyles have evolved.

Tirpitz excels at control-based playstyles.

The characteristics of the control-type playstyle are low attack damage, few character movement skills, but large skill cooldowns. Skill combinations are also biased towards self-protection and counter-attack. Theoretically, this playstyle is more entertaining and visually appealing, but it has a low margin for error and its damage efficiency is much lower than the attack-type playstyle that Jiang Xiaohei is good at.

"Alright, players in position, game begin!" With the host's shout, a countdown started on the large LCD screen.

Everyone held their breath.

Three, two, one, go!

The electronic music, played at just the right moment, evoked a sense of battlefield exhilaration, which stirred the emotions within the listener.

Jiang Xiaohei's red figure, just like his aggressive playstyle, charged towards Tirpitz's white figure.

"Is player number one going to use an offensive playstyle again? It seems that his opponent being a girl hasn't affected his fighting spirit at all," the host commented from the sidelines.

Because the contestants were wearing headphones, the host's voice naturally didn't disturb them.

"Yes, this player is using the well-known Vulcan style skill set. As everyone knows, the advantage of the attack-oriented style is that the character has more movement skills and higher attack damage. Most importantly, the skill forms are more tricky. The Vulcan style plays to utilize all the advantages of the attack-oriented style, taking advantage of the attack-oriented style's high suppression, high damage, and low cooldown of small skills to make the character's attacks continuous. If a mistake is made and the Vulcan style hits the character in a stun, then what awaits him is a fierce combo." The host explained, "However, there are advantages and disadvantages. As the Vulcan style has selected all high-damage skills in the skill bar, once the offensive is interrupted and countered, the Vulcan style, which has no counter-attack skills, basically means that the enemy will take away a large part of its health."

"So this is a skill set where it's either you or me," the female host said.

"Yes, that's why the Vulcan style is also called the Mad Dog style by players." The male host said, "Okay, now we see that contestant number one is close to contestant number twenty-one. The first move is a long leg and long punch followed by a counterattack. This combo is also a fairly standard three-hit combo. Oh well, as expected, it was blocked by contestant number twenty-one."

"Although number twenty-one managed to defend against number one's attack, he still lost a certain amount of health. This is the passive skill of the Vulcan style. It is precisely because of this characteristic of losing some health even after defending that this style is called Vulcan."

"At this rate, the number 21's health will be completely worn down by the Vulcan build."

On the screen, the little figure controlled by Tirpitz is being pushed back by the enemy's offensive. Even though she has defended against all the attacks, her health bar is slowly decreasing.

"At this rate, defeat for number 21 is inevitable! It all depends on whether they can seize an opportunity to counterattack!" The host seemed to be on Tirpitz's side, and even his commentary was somewhat biased towards Tirpitz.

"We're almost at match point for player number 21's control-oriented strategy. Whether we win or not depends on player number 1's next attack."

As the saying goes, a fast-paced style of play is the way to go. Theoretically speaking, if you can win a certain number of games per unit of time, this type of aggressive playstyle is more advantageous in any game.

However, it's not necessarily true that the win rate is higher.

While fast-paced strategies will still maintain a fairly high win rate, some control-oriented playstyles are the combinations with the highest win rates in this type of game.

Because of its control flow, it is also commonly known as the miracle flow.

Unlike defensive playstyles that rely solely on defense and rely on health regeneration, the control playstyle is essentially an offensive playstyle.

It is a school of thought that is most likely to create miracles when it is closest to failure.

Soon, Tirpitz's health had been reduced to less than one-tenth by the miniature controlled by Jiang Xiaohei.

The little figure controlled by Jiang Xiaohei raised its fist.

At that moment, the little figure controlled by Tirpitz suddenly changed its defensive stance, took a big step forward, and rammed into the enemy in front of it.

"It's here! It's Iron Mountain Strike!" the host shouted excitedly. "It's the starting move for a counterattack by the control style. As everyone knows, the passive skill of the control style is that the lower the health, the lower the skill cooldown. One-tenth of the health is enough to accumulate the full cooldown reduction of all the control style skills. This is an excellent opportunity to counterattack!"

Jiang Xiaohei smiled slightly.

As a professional player, he was more familiar with the characteristics of these styles than the host. He had been preparing for Tirpitz's last-ditch counterattack, considering both his own weaknesses and the strengths of his opponents.

Suddenly, Jiang Xiaohei's figure dodged and took a big step back, bending over with his fists swirling with intense flames.

"Contestant number one has used a backstep followed by a charged punch! Oh dear, he anticipated contestant number twenty-one's counterattack with the Iron Mountain Lean!" the host shouted. "Now contestant number twenty-one's skill is going to be dodged, and he'll even take a full-charge attack from contestant number one!"

Lin Yiqi Wujiusi Ba — Hi, I'm so sorry.

Jiang Xiaohei released his grip, and the little figure he was controlling launched another attack forward.

This fully charged punch could directly blast away one-fifth of a person's health. The little man controlled by Tirpitz now only had one-tenth of his health left, and he was doomed.

However, things turned out differently than he expected.

The little man controlled by Tirpitz used the Iron Mountain Strike technique and did not retract it for a long time.

Jiang Xiaohei's powerful punch struck Tirpitz's miniature figure.

Boom!

As a small amount of health was lost, a large dizziness icon appeared above the head of the little figure controlled by Jiang Xiaohei.

However, the little man controlled by Tirpitz was not harmed in any way.

Chapter 132 Since you're ship girls, hurry up and go fight the Abyssal Fleet!

Jiang Xiaohei's mouth dropped open.

Iron Mountain Lean is a core counter-attack skill in the control-style skill set because its judgment is based on invincibility and control.

Once you encounter Tieshan, not only will you not be able to deal any damage, you will even be stunned.

All the audience members were stunned.

—Hey? Has this Iron Mountain Lean (a type of armor) been sitting out for a while?

"What's going on, host?" The female host, who wasn't very familiar with the game, asked the male host next to her.

"Ah, this is a bug!" The male host exclaimed, his mouth agape, his face filled with disbelief.

"Huh?" The female host was stunned.

"That's right. Because the skill judgment of the control flow is quite complex, there are some bugs. The twenty-first person just now used such a bug." The male host said, "When Iron Mountain Strike, back jump and heavy punch are pressed at the same time, if the player presses any direction key, the character will use Iron Mountain Strike for a long time. However, once Iron Mountain Strike is used, the player should be stuck on the ground and not move. Only when an enemy player attacks her at this time will she break out of the bug and move freely."

"Huh? Isn't that an invincible skill?"

"No, that's pretty useless, because the invincibility of Iron Mountain Lean only applies to the front. If an enemy player gets behind her, they can easily take away her entire health bar."

"Then, contestant number twenty-one is now..."

"Yes, contestant number twenty-one used this mechanism to not only counterattack contestant number one's charged punch, but also stun him!" The host said with a wry smile.

—Although it involved exploiting a bug.

Suddenly, the little man controlled by Tirpitz came to life and sent Jiang Xiaohei's little man flying into the air with an uppercut, launching a fierce barrage of attacks.

The essence of the control style is that the lower the health, the shorter the skill cooldown. So, under the continuous attacks of various control skills, Jiang Xiaohei's health bar was completely depleted.

When the body controlled by Jiang Xiaohei fell to the ground amidst the flashing red light on the screen, the entire venue was stunned.

And this kind of operation?

Did I encounter a bug?

...Wait a minute. Huh? The girl won?

The crowd didn't think exploiting bugs was shameless, since it's the game company's business.

Moreover, the bug that the girl used wasn't a serious bug. The fact that she was able to win using this bug actually proves that her understanding of the game has reached a high level.

Holy crap! This girl isn't a noob! She's a master of disguise!

Jiang Xiaohei was also stunned.

He never expected that Tirpitz would defeat him in this way.

...I underestimated my opponent.

If, instead of following up with a charged punch when stepping back, one had observed the situation for a while longer, the outcome might have been different.

...It was because she subconsciously treated Tirpitz as an ordinary player. At that time, her counterattack was already exhausted, and she couldn't have any other moves, which is why she was so careless.

My god, someone who can defeat themselves like this is nothing compared to an average player. That final sky combo is clearly an infinite combo that only a pro could pull off.

—This girl was pretending to be weak in the first two games!

In the current match, Tirpitz has taken the first point.

Jiang Xiaohei lost his first match in this major competition.

The crowd erupted in thunderous cheers.

"Girl! Girl! You're amazing!"

"Invincible! Miss!"

It's like witnessing something impossible; the masses love to see these kinds of comebacks happen.

"Um, host, the match just now involved exploiting a bug, so does the victory still count?" The female host asked with some concern, thinking about the potential negative impact this might have on the game company.

"...Are you alright? It's all about skill." The male host shrugged. "Does contestant number one have any objections?"

He also consulted Jiang Xiaohei's opinion.

Jiang Xiaohei shook his head, indicating that he had no objection.

"Alright, let's start the second round!"

After a three-minute break, the second game began.

In the second game, Jiang Xiaohei abandoned the attack style and instead chose the control style that Tirpitz had previously chosen.

"The control-style play is quite flexible and allows for flashy plays, which is why many people like this style. However, this style has very low attack power, and the skill cooldowns are too long when the health is high, resulting in a low margin for error. Therefore, few beginners can get used to playing it," the host explained. "The number one player should be a veteran player, so he must have shown his true skills this time."

"Is player number 21 still using the control strategy?"

"No, player number twenty-one has also changed." The host glanced at Tirpitz's skill bar and paused, "Um... player number twenty-one is using the attack build that player number one used in the last game!"

what?

The tables have turned?!

"As we just saw, player number 21's skills are quite sharp, and he should be an experienced player. In that case, it's possible that he's familiar with multiple skill sets and playstyles," the host said. "It's just unexpected that in this second round, everyone dramatically used the same playstyle that their opponent used in the previous round."

Three, two, one! Battle begins!

The music was still the same, but this time, it was Tirpitz who rushed up and gave Jiang Xiaohei's little figure a good beating.

The relentless attacks left the little figure controlled by Jiang Xiaohei unable to retaliate, and it could only struggle to defend.

This is the oppressive power of the Vulcan style; it's almost impossible to counterattack, escape, or even defend against it, as the health bar slowly dwindles.

Jiang Xiaohei chose the same tactic as Tirpitz: defend first, control the health bar, and wait for the passive to slowly accumulate.

However, he certainly couldn't wait until one-tenth of the way through before launching a counterattack like Tirpitz did; that would be too desperate.

When his health was reduced to half, Jiang Xiaohei launched a counterattack. The little man he controlled grabbed Tirpitz's little man with a forward grab.

The control flow style only produces special effects when health is low, not only because of the passive health reduction cooldown, but also because many control flow skills only produce special effects when health is low.

For example, this forward grab can resist one attack when your health is below half.

That was just enough to deflect Tirpitz's heavy punch.

Jiang Xiaohei breathed a sigh of relief.

The forward grab is a control skill with a knock-up effect. Basically, if you get hit by this move, the Vulcan style has no way to escape.

Because this school of thought doesn't teach escape skills.

—That's what he just thought.

A burst of golden light flashed from the little figure controlled by Tirpitz, who then fiercely grabbed the little figure controlled by Jiang Xiaohei.

"Unyielding will! Counterattack! Contestant number twenty-one's skills are not the Vulcan style!" the host shouted at just the right moment.

Right! Tirpitz didn't say he used the Vulcan build.

Tirpitz then executed a reverse over-the-shoulder throw, slamming Jiang Xiaohei's miniature figure to the ground and mounting him before unleashing a brutal beating.

This isn't the Vulcan style; it's another less common skill build that combines control and attack abilities.

A skill point allocation that combines control and offense!

The attack sustain is not as strong as the Vulcan build, so it will run out of steam halfway through the fight. The control ability is also not strong. If you miss a few control skills, you will lose a lot of skills.

Jiang Xiaohei never dreamed that he would encounter this kind of entertainment skill style during the competition.

Moreover, he was being brutally beaten to the ground.

A single, powerful combo of grappling moves from an offensive character can take away two-thirds of a person's health, while Jiang Xiaohei only had half his health left.

His health was quickly depleted.

Tirpitz won the second game as well.

These two games completely dispelled Jiang Xiaohei's thoughts of underestimating his opponent.

Was it because his opponent was a girl, or because it was an entertainment match, or because the previous battles were too easy, that Jiang Xiaohei didn't take Tirpitz too seriously, and still harbored some frivolous thoughts in his mind, like "I'm a professional player, beating you guys is nothing."


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